Epic War - Midnight Campaign Part XIV: War Journal

Turn 9 (End Phase):
Dwalin's victory means that he can continue his journey on towards the Ork Base in the city of Ushgarak - but the Orks have finally claimed the Tower of the Moon objective!

Squats: 331 CVPs
Orks: 363 CVPs

Target: 400

CVPs calculated thus:

Break Points each battle
Battle 1: Squats 0, Orks 8
Battle 2: Squats 21, Orks 17
Battle 3: Squats 32, Orks 27
Battle 4: Squats 42, Orks 15
Battle 5: Squats 26, Orks 38
Battle 6: Squats 28, Orks 25
Battle 7: Squats 20, Orks 31
Battle 8: Squats 42, Orks 34
Running Total: Squats 211, Orks 195

Plus:
8VP and 12VP bonuses for win/overwhelming victory. 4VPs each for a draw.
Results Bonuses:
Battle 1 Orks 12
Battle 2 Squats 12
Battle 3 Orks 12
Battle 4 Squats 8
Battle 5 Orks 12
Battle 6 Squats 8
Battle 7 Orks 12
Battle 8 Squats 12
Running Total: Squats 40, Orks 48

Plus Campaign Objectives:
Squats: 80 points (2x20VP objectives + Home Base Objective 40VPs)
Orks: 120 points (4x20VP objectives + Home Base Objective 40VPs)




Turn 10 (End Phase):

Dwalin continues his slow journey north...

Squats: 331 CVPs
Orks: 363 CVPs

Target: 400




Turn 11 (End Phase):

The Ork armies move to respond to the threat from Dwalin...

Squats: 331 CVPs
Orks: 363 CVPs

Target: 400




Turn 12 (End Phase):

Commander Ori moves out from the Campaign Objective he has camped upon and Kommander Zanga moves to block the threat.
Meanwhile Kommander Krugger blocks the path of Dwalin's army just as he closes in on the base!

Squats: 331 CVPs
Orks: 363 CVPs

Target: 400




Turn 13 (End Phase):

Ori moves north and Zanga returns to defend the Campaign Objective on the Plains of Blood. Meanwhile, Kommander Wee Killaz has a fast moving force which outwits Ori and heads to take his Campaign Objective! A standoff is developing outside the Ork base...who will move first?

Squats: 331 CVPs
Orks: 363 CVPs

Target: 400





Turn 14 (End Phase):

Wee Killaz secure the Campaign Objective in Dregrim Forest! Ori heads toward the City of Ithrorn but is outmanouvered by the Orks who now shore up their defences! Things are looking bad for the Squats! One more victory for the Orks should win the war for them!

Squats: 311 CVPs
Orks: 383 CVPs

Target: 400




Turn 15 (End Phase):

Dwalin edges closer to the City of Ushgarak but a stalemate seems to be developing...

Squats: 311 CVPs
Orks: 383 CVPs

Target: 400




Turn 16 (End Phase):

Ori heads south back towards the objective he long held. Dwalin receives communications from base about the unfolding situation. He decides to hold position until Ori is ready to strike...

Squats: 311 CVPs
Orks: 383 CVPs

Target: 400




Turn 17 (Post-Movement):

This is it! All or nothing! Ori (2K) and Dwalin (6K) attack and must do well or the war is lost! With two Campaign Objectives being contested - including the Ork base - they have a chance of winning the war if they fight well...but they face balanced opponents in Wee Killaz (2K) and Krugger (6K) with the Orks having bonuses from being on First Fire campaign orders and, perhaps vitally, they have three sets of fortifications at their disposal in both locations! Who will triumph?

Squats: 311 CVPs
Orks: 383 CVPs

Target: 400























No comments:

Post a Comment

Strontium Dog Miniatures Game - Mutant Army Generals

Mutant Army Generals Strontium Dog Mutant Generals Image (c) Warlord Games Along with the Kreelers, one of the last sets that was released f...